In this paper we describe a method to perform Euclidean reconstruction with a perspective camera model. It incrementally performs reconstruction with a paraperspective camera in or...
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
Type checking and type inference are important concepts and methods of programming languages and software engineering. Type checking is a way to ensure some level of consistency, d...
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
As the main observed illuminant outdoors, the sky is a rich source of information about the scene. However, it is yet to be fully explored in computer vision because its appearance...