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» Computability of Models for Sequence Assembly
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ICES
2010
Springer
217views Hardware» more  ICES 2010»
15 years 4 months ago
Markerless Articulated Human Body Tracking from Multi-view Video with GPU-PSO
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
Luca Mussi, Spela Ivekovic, Stefano Cagnoni
BIBM
2008
IEEE
175views Bioinformatics» more  BIBM 2008»
16 years 1 months ago
Integrative Protein Function Transfer Using Factor Graphs and Heterogeneous Data Sources
We propose a novel approach for predicting protein functions of an organism by coupling sequence homology and PPI data between two (or more) species with multifunctional Gene Onto...
Antonina Mitrofanova, Vladimir Pavlovic, Bud Mishr...
CVPR
2001
IEEE
16 years 8 months ago
Learning Flexible Sprites in Video Layers
See a PPT file with videos at www.research.microsoft.com/users/jojic/FlexiblesSprites.htm We propose a technique for automatically learning layers of "flexible sprites" ...
Nebojsa Jojic, Brendan J. Frey
CVPR
2005
IEEE
16 years 8 months ago
Strike a Pose: Tracking People by Finding Stylized Poses
We develop an algorithm for finding and kinematically tracking multiple people in long sequences. Our basic assumption is that people tend to take on certain canonical poses, even...
Deva Ramanan, David A. Forsyth, Andrew Zisserman
CVPR
2004
IEEE
16 years 8 months ago
Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction
We model the dynamic geometry of a time-varying scene as a 3D isosurface in space-time. The intersection of the isosurface with planes of constant time yields the geometry at a si...
Bastian Goldlücke, Marcus A. Magnor