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HPCC
2005
Springer
16 years 1 days ago
Reducing Memory Sharing Overheads in Distributed JVMs
Distributed JVM systems enable concurrent Java applications to transparently run on clusters of commodity computers by supporting Java’s shared-memory model over multiple JVMs di...
Marcelo Lobosco, Orlando Loques, Claudio Luis de A...
DIGRA
2005
Springer
15 years 12 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
IUI
2004
ACM
15 years 12 months ago
Evaluating adaptive user profiles for news classification
Never before have so many information sources been available. Most are accessible on-line and some exist on the Internet alone. However, this large information quantity makes inte...
Ricardo Carreira, Jaime M. Crato
PVG
2003
IEEE
138views Visualization» more  PVG 2003»
15 years 11 months ago
Sort-First, Distributed Memory Parallel Visualization and Rendering
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it is still quite difficult to make effective use of such systems for general-purpos...
E. Wes Bethel, Greg Humphreys, Brian E. Paul, J. D...
TEI
2010
ACM
130views Hardware» more  TEI 2010»
15 years 11 months ago
Creating with cobots
In the world of interactive art, very few pieces have a permanent, physical outcome. In response to this observation, the author developed two “cobots”, or collaborative robot...
Christian D. Cerrito