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CHI
1999
ACM
15 years 11 months ago
Manual and Gaze Input Cascaded (MAGIC) Pointing
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Shumin Zhai, Carlos Morimoto, Steven Ihde
SIGGRAPH
1999
ACM
15 years 11 months ago
Direct Illumination with Lazy Visibility Evaluation
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
David Hart, Philip Dutré, Donald P. Greenbe...
CN
2006
60views more  CN 2006»
15 years 6 months ago
On the efficiency of fluid simulation of networks
Performance evaluation of computer networks through traditional packet-level simulation is becoming increasingly difficult as networks grow in size along different dimensions. Due...
Daniel R. Figueiredo, Benyuan Liu, Yang Guo, James...
SIGPLAN
2008
15 years 6 months ago
Some thoughts on teaching programming and programming languages
It is argued that the teaching of programming is central to the education of skilled computer professionals, that the teaching of programming languages is central to the teaching ...
John C. Reynolds
SMA
2008
ACM
150views Solid Modeling» more  SMA 2008»
15 years 6 months ago
Surface matching using consistent pants decomposition
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...
Xin Li, Xianfeng Gu, Hong Qin