A real-time computer system is a system that must perform its functions within specified time bounds. These systems are generally characterized by complex interactions with the en...
We present a framework for component-based design and scheduling of real-time embedded software. Each component has a clearly specified interface that includes the methods used fo...
We present RDFGrowth, an algorithm that addresses a specific yet important scenario: large scale, end user targeted, metadata exchange P2P applications. In this scenario, peers per...
Giovanni Tummarello, Christian Morbidoni, Joackin ...
We present a general framework for reasoning about network worms and analyzing the potency of worms within a specific network. First, we present a discussion of the life cycle of ...