Sciweavers

102291 search results - page 405 / 20459
» Computability in Computational Geometry
Sort
View
SGP
2004
15 years 9 months ago
Simplification and Improvement of Tetrahedral Models for Simulation
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Barbara Cutler, Julie Dorsey, Leonard McMillan
CGF
2010
120views more  CGF 2010»
15 years 7 months ago
Polygonal mesh watermarking using Laplacian coordinates
We propose a watermarking algorithm for polygonal meshes based on the modification of the Laplacian coordinates. More specifically, we first compute the Laplacian coordinates (x,y...
Ying Yang, Ioannis P. Ivrissimtzis
CGF
2008
135views more  CGF 2008»
15 years 7 months ago
Streaming Surface Reconstruction Using Wavelets
We present a streaming method for reconstructing surfaces from large data sets generated by a laser range scanner using wavelets. Wavelets provide a localized, multiresolution rep...
Josiah Manson, G. Petrova, Scott Schaefer
CGF
2007
127views more  CGF 2007»
15 years 6 months ago
A Finite Element Method on Convex Polyhedra
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
Martin Wicke, Mario Botsch, Markus H. Gross
CGF
2007
121views more  CGF 2007»
15 years 6 months ago
Real-Time Simulation of Thin Shells
This paper proposes a real-time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D s...
Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko
« Prev « First page 405 / 20459 Last » Next »