Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes,...
Finding the fastest algorithm to solve a problem is one of the main issues in Computational Geometry. Focusing only on worst case analysis or asymptotic computations leads to the d...
Marcelo H. Cintra, Diego R. Llanos Ferraris, Bel&e...
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
A framework for analyzing distortions in non-single viewpoint imaging systems is presented. Such systems possess loci of viewpoints called caustics. In general, perspective (or un...
Rahul Swaminathan, Michael D. Grossberg, Shree K. ...
Given a continuous function f : X → IR on a topological space X, its level set f−1 (a) changes continuously as the real value a changes. Consequently, the connected components...