Sciweavers

102291 search results - page 346 / 20459
» Computability in Computational Geometry
Sort
View
ISVC
2007
Springer
16 years 26 days ago
Simulation of Flexible Tubes in VR
Abstract. We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objec...
Florian Mannuß, André Hinkenjann, Ger...
SAMT
2007
Springer
98views Multimedia» more  SAMT 2007»
16 years 25 days ago
Semantic Annotation of 3D Surface Meshes Based on Feature Characterization
In this paper we describe the main aspects of a system to perform non-trivial segmentations of 3D surface meshes and to annotate the detected parts through concepts expressed by an...
Marco Attene, Francesco Robbiano, Michela Spagnuol...
COMPGEOM
2006
ACM
16 years 21 days ago
An upper bound on the average size of silhouettes
It is a widely observed phenomenon in computer graphics that the size of the silhouette of a polyhedron is much smaller than the size of the whole polyhedron. This paper provides,...
Marc Glisse
HAPTICS
2005
IEEE
16 years 10 days ago
Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
Mashhuda Glencross, Roger J. Hubbold, Ben Lyons
DGCI
2005
Springer
16 years 8 days ago
Discrete Bisector Function and Euclidean Skeleton
Abstract. In this paper, we propose a new definition and an exact algorithm for the discrete bisector function, which is an important tool for analyzing and filtering Euclidean s...
Michel Couprie, Rita Zrour
« Prev « First page 346 / 20459 Last » Next »