This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Thousands of historically revealing cuneiform clay tablets, which were inscribed in Mesopotamia millenia ago, still exist today. Visualizing cuneiform writing is important when de...
This paper is concerned with the mathematics and formal specification of "set-like" operations for the mixed dimension cellular objects of the Djinn Application Programm...
Alan E. Middleditch, Chris Reade, Abel J. P. Gomes
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...