Converting a quadrilateral input mesh into a C1 surface with one bi-3 tensorproduct spline patch per facet is a classical challenge. We give explicit local averaging formulas for ...
C code implementation of several math algorithms such as Linear Algebraic Equations,
Interpolation and Extrapolation, Integration of Functions, Evaluation of Functions, Random Num...
William H. Press, Saul A. Teukolsky, William T. Ve...
Methods for the analysis of images of the same scene taken under three different lighting conditions are illustrated. A technique that separates the effects of geometry and surfac...
We introduce a new structural constraint that can be used for matching points in image pairs taken from a wide baseline. No assumption is made about the geometry of the 3?D points...
Shape spaces can be endowed with the structure of Riemannian manifolds; this allows one to compute, for example, Euler-Lagrange equations and geodesic distance for such spaces. Un...