We present an approach to synthesizing shapes from complex domains, by identifying new plausible combinations of components from existing shapes. Our primary contribution is a new...
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Blood vessels and other anatomic objects in the human body can be described as trees of branching tubes. The focus of this paper is the extraction of the branching geometry in 3D, ...
Yonatan Fridman, Stephen M. Pizer, Stephen R. Aylw...
This paper describes a prototype for an installation which combines stereographic video and real-time 3D computer graphic to demonstrate a novel method of documenting dance and oth...