In this report we address the problem of static scheduling of realtime systems that include both hard and soft tasks. We consider systems in which both hard and soft tasks are per...
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
A space efficient wait-free algorithm for implementing a shared buffer for real-time multiprocessor systems is presented in this paper. The commonly used method to implement share...
Large amounts of time-varying datasets create great challenges for users to understand and explore them. This paper proposes an efficient visualization method for observing overal...
In this work, probabilistic reachability over a finite horizon is investigated for a class of discrete time stochastic hybrid systems with control inputs. A suitable embedding of ...
Alessandro Abate, Maria Prandini, John Lygeros, Sh...