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ESOP
2007
Springer
16 years 1 months ago
A Complete Guide to the Future
Abstract We present the semantics and proof system for an objectoriented language with active objects, asynchronous method calls, and futures. The language, based on Creol, disting...
Frank S. de Boer, Dave Clarke, Einar Broch Johnsen
GPCE
2007
Springer
16 years 1 months ago
A type-centric framework for specifying heterogeneous, large-scale, component-oriented, architectures
Maintaining integrity, consistency, and enforcing conformance in architectures of large-scale systems requires specification and enforcement of many different forms of structural...
Georg Jung, John Hatcliff
CF
2004
ACM
16 years 26 days ago
BLOB computing
Current processor and multiprocessor architectures are almost all based on the Von Neumann paradigm. Based on this paradigm, one can build a general-purpose computer using very fe...
Frédéric Gruau, Yves Lhuillier, Phil...
NETGAMES
2004
ACM
16 years 26 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
AI
2003
Springer
16 years 20 days ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
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