Abstract We present the semantics and proof system for an objectoriented language with active objects, asynchronous method calls, and futures. The language, based on Creol, disting...
Frank S. de Boer, Dave Clarke, Einar Broch Johnsen
Maintaining integrity, consistency, and enforcing conformance in architectures of large-scale systems requires specification and enforcement of many different forms of structural...
Current processor and multiprocessor architectures are almost all based on the Von Neumann paradigm. Based on this paradigm, one can build a general-purpose computer using very fe...
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...