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FLAIRS
2008
15 years 9 months ago
Modelling Uniformity and Control during Knowledge Acquisition
We develop a formal system dealing `spatially' with certain aspects of uniformity and control during knowledge acquisition. To this end, we study an appropriate modality, whi...
Bernhard Heinemann
CG
2006
Springer
15 years 8 months ago
Optimization of a Billiard Player - Tactical Play
In this paper we explore the tactical aspects needed for the creation of an intelligent computer-pool player. The research results in three modifications to our previous model. An ...
Jean-Pierre Dussault, Jean-François Landry
FORMATS
2008
Springer
15 years 8 months ago
On Scheduling Policies for Streams of Structured Jobs
We study a class of scheduling problems which combines the structural aspects associated with task dependencies, with the dynamic aspects associated with ongoing streams of request...
Aldric Degorre, Oded Maler
FPLAY
2008
15 years 8 months ago
The case for research in game engine architecture
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
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BCSHCI
2007
15 years 8 months ago
Erotic life as a new frontier in HCI
In this paper we discuss how information technology impacts erotic life. This has been a neglected issue in most of the literature, even the literature on IT in the home. We argue...
Olav W. Bertelsen, Marianne Graves Petersen