We develop a formal system dealing `spatially' with certain aspects of uniformity and control during knowledge acquisition. To this end, we study an appropriate modality, whi...
In this paper we explore the tactical aspects needed for the creation of an intelligent computer-pool player. The research results in three modifications to our previous model. An ...
We study a class of scheduling problems which combines the structural aspects associated with task dependencies, with the dynamic aspects associated with ongoing streams of request...
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
In this paper we discuss how information technology impacts erotic life. This has been a neglected issue in most of the literature, even the literature on IT in the home. We argue...