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NIPS
2001
15 years 8 months ago
Sequential Noise Compensation by Sequential Monte Carlo Method
We present a sequential Monte Carlo method applied to additive noise compensation for robust speech recognition in time-varying noise. The method generates a set of samples accord...
K. Yao, S. Nakamura
IJCAI
2003
15 years 8 months ago
Multiagent Planning with Partially Ordered Temporal Plans
This paper discusses the specifics of planning in multiagent environments. It presents the formal framework MAPL (“maple”) for describing multiagent planning domains. MAPL al...
Michael Brenner
VIIP
2001
15 years 8 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
VMV
2001
248views Visualization» more  VMV 2001»
15 years 8 months ago
Using an Extended Hough Transform Combined with a Kalman Filter to Segment Tubular Structures in 3D Medical Images
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Thorsten Behrens, Karl Rohr, H. Siegfried Stiehl
WIIW
2001
116views more  WIIW 2001»
15 years 8 months ago
Digital Library Services Supporting Information Integration over the Web
Our research and development activities in digital libraries raised relevant features in supporting Web information integration. Underlain by an in house multi-agent based architec...
Tarcisio Lima, Amit P. Sheth, Naveen Ashish, Mukes...
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