This paper presents a family of programming projects appropriate to a sophomore-level data structures course, centered around the concept of a buffer pool serving as the access i...
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
We consider active leakage power dissipation in FPGAs and present a “no cost” approach for active leakage reduction. It is well-known that the leakage power consumed by a digi...
The e-services paradigm promises to enable rich, flexible, and dynamic inter-operation of highly distributed, heterogeneous networkenabled services. Among the challenges, a funda...
Cagdas Evren Gerede, Richard Hull, Oscar H. Ibarra...
A long-standing goal of software engineering is to construct software that is easily modified and extended. Recent advances in software design techniques, such as aspect-oriented ...