Many agents are fielded within environments requiring modeling traditional organizational structures such as military hierarchies and corporations, with their associated authority...
Marcus J. Huber, Sanjeev Kumar, David McGee, Sean ...
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
A challenge facing designers of systems on chip (SoC) containing networks on chip (NoC) is to find NoC instances that balance the cost (e.g. area) and performance (e.g. latency an...
In this paper, we present our newly developed face expression modeling system for expression analysis and identification. Given a face image at a front view, a realistic facial mo...
Agents in open and dynamic environments face the challenge of uncertainty while interacting with others to achieve their goals. They face quick and unforeseen changes to the behavi...