Sciweavers

3763 search results - page 568 / 753
» Component-Based Software Engineering Processes
Sort
View
CROSSROADS
2010
15 years 1 months ago
Massive multiplayer human computation for fun, money, and survival
Crowdsourcing is an effective tool to solve hard tasks. By bringing 100,000s of people to work on simple tasks that only humans can do, we can go far beyond traditional models of ...
Lukas Biewald
TASLP
2011
15 years 1 months ago
On the Information Geometry of Audio Streams With Applications to Similarity Computing
Abstract—This paper proposes methods for information processing of audio streams using methods of information geometry. We lay the theoretical groundwork for a framework allowing...
Arshia Cont, Shlomo Dubnov, Gérard Assayag
VLSI
2010
Springer
15 years 1 months ago
SESAM extension for fast MPSoC architectural exploration and dynamic streaming applications
Future systems will have to support multiple and concurrent dynamic compute-intensive applications, while respecting real-time and energy consumption constraints. To overcome these...
Nicolas Ventroux, Tanguy Sassolas, Raphael David, ...
IUI
2011
ACM
14 years 9 months ago
Predicting and compensating for lexicon access errors
Learning a foreign language is a long, error-prone process, and much of a learner’s time is effectively spent studying vocabulary. Many errors occur because words are only partl...
Lars Yencken, Timothy Baldwin
ECSCW
2011
14 years 6 months ago
The Pendulum of Standardization
Cooperation and collaboration are generally an inherent part of everyday practice, and particularly among nurses. However, the technologies that support these practices are still i...
Torbjørg Meum, Eric Monteiro, Gunnar Elling...