The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
The problem of simultaneous feature extraction and selection, for classifier design, is considered. A new framework is proposed, based on boosting algorithms that can either 1) s...
This paper explores a topological perspective of planning in the presence of uncertainty, focusing on tasks specified by goal states in discrete spaces. The paper introduces stra...
Ontology-based semantic annotation aims at putting fragments of a text in correspondence with proper elements of an ontology such that the formal semantics encoded by the ontology...
We present different techniques for reducing the number of states and transitions in nondeterministic automata. These techniques are based on the two preorders over the set of st...