The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
Here we revisit ADOPT-ing and bring two new contributions. One contribution consists of developing variations on the algorithms keeping the improvement in length of chain of causa...
Multiagent systems for mobile and pervasive computing should extensively exploit contextual information both to adapt to user needs and to enable autonomic behavior. This raises th...
Gabriella Castelli, Marco Mamei, Franco Zambonelli
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
In reinforcement learning problems, an agent has the task of learning a good or optimal strategy from interaction with his environment. At the start of the learning task, the agent...
Tom Croonenborghs, Kurt Driessens, Maurice Bruynoo...