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UAI
2000
15 years 7 months ago
Nash Convergence of Gradient Dynamics in General-Sum Games
Multi-agent games are becoming an increasingly prevalent formalism for the study of electronic commerceand auctions. The speed at which transactions can take place and the growing...
Satinder P. Singh, Michael J. Kearns, Yishay Manso...
IJCAI
1989
15 years 7 months ago
Introducing Actions into Qualitative Simulation
Many potential uses of qualitative physics, such as robot planning and intelligent computer-aided engineering, require integrating physics with actions taken by agents. This paper...
Kenneth D. Forbus
WCE
2007
15 years 7 months ago
Adaptive Automata Community Detection and Clustering: A generic methodology
— We present in this paper a generic methodology based on genetic automata for modelling community detection. With Communities, we deal with dynamic organizations which are self-...
Rawan Ghnemat, Cyrille Bertelle, Gérard Hen...
ICMCS
2010
IEEE
211views Multimedia» more  ICMCS 2010»
15 years 7 months ago
Heterogenesis: Collectively emergent autonomy
Heterogenesis is an interactive sound and tactile installation consisting of a group of autonomous artificial agents that collectively generate and evolve a soundscape in response...
Carlos Castellanos, Diane Gromala, Philippe Pasqui...
IJAOSE
2008
83views more  IJAOSE 2008»
15 years 6 months ago
PASSIM: a simulation-based process for the development of multi-agent systems
: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
Massimo Cossentino, Giancarlo Fortino, Alfredo Gar...