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ICIDS
2010
Springer
15 years 4 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
ATAL
2011
Springer
14 years 6 months ago
Incentive design for adaptive agents
We consider a setting in which a principal seeks to induce an adaptive agent to select a target action by providing incentives on one or more actions. The agent maintains a belief...
Yiling Chen, Jerry Kung, David C. Parkes, Ariel D....
ATAL
2009
Springer
16 years 1 months ago
Pragmatic-strategic reputation-based decisions in BDI agents
Computational trust and reputation models have been recognized as one of the key technologies required to design and implement agent systems. These models manage and aggregate the...
Isaac Pinyol, Jordi Sabater-Mir
MMAS
2004
Springer
16 years 2 days ago
Virtual Space Ontologies for Scripting Agents
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Zhiqiang Gao, Liqun Ren, Yuzhong Qu, Toru Ishida
AGENTS
2000
Springer
15 years 11 months ago
Scalability of a Transactional Infrastructure for Multi-Agent Systems
Abstract. One of the reasons for attending to agent technology is the evergrowing complexity of information systems and the increasing difficulty to foresee and plan for all potent...
Khaled Nagi