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ICALP
1993
Springer
15 years 10 months ago
Exact Asymptotics of Divide-and-Conquer Recurrences
The divide-and-conquer principle is a majoi paradigm of algorithms design. Corresponding cost functions satisfy recurrences that directly reflect the decomposition mechanism used i...
Philippe Flajolet, Mordecai J. Golin
MOBISYS
2007
ACM
16 years 6 months ago
Triage: balancing energy and quality of service in a microserver
The ease of deployment of battery-powered and mobile systems is pushing the network edge far from powered infrastructures. A primary challenge in building untethered systems is of...
Nilanjan Banerjee, Jacob Sorber, Mark D. Corner, S...
IJMMS
2007
195views more  IJMMS 2007»
15 years 6 months ago
Berlin Brain-Computer Interface - The HCI communication channel for discovery
The investigation of innovative Human–Computer Interfaces (HCI) provides a challenge for future interaction research and development. Brain–Computer Interfaces (BCIs) exploit ...
Roman Krepki, Gabriel Curio, Benjamin Blankertz, K...
WSC
1997
15 years 8 months ago
Integrating Distributed Simulation Objects
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...
Joseph A. Heim
ATAL
2009
Springer
16 years 1 months ago
Hedonic coalition nets
In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
Edith Elkind, Michael Wooldridge