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FDL
2007
IEEE
16 years 1 months ago
Mapping Actor-Oriented Models to TLM Architectures
Actor-oriented modeling approaches are convenient for implementing functional models of embedded systems. Architectural models for heterogeneous system-on-chip architectures, howe...
Jens Gladigau, Christian Haubelt, Bernhard Niemann...
STEP
2003
IEEE
15 years 12 months ago
On Analysis of Design Component Contracts: A Case Study
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
VRST
2000
ACM
15 years 11 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...
SIGGRAPH
2000
ACM
15 years 11 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
LOGCOM
2000
63views more  LOGCOM 2000»
15 years 6 months ago
Reflection principles in computational logic
We introduce the concept of reflection principle as a knowledge representation paradigm in a computational logic setting. Reflection principles are expressed as certain kinds of l...
Jonas Barklund, Pierangelo Dell'Acqua, Stefania Co...