Abstract. Embedded systems composed of hardware and software components are designed to interact with a physical environment in real-time in order to fulfill control objectives an...
We consider allocating the transmit powers for a wireless multi-link (N-link) system, in order to maximize the total system throughput under interference and noise impairments, and...
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Usually complex systems are controlled by an operator co-operating with a computer-based controller. The controlling software runs in continuous interaction with the operator and c...
-We solve the problem of time-optimal network queue control: what are the input data rates that make network queue sizes converge to their ideal size in the least possible time aft...