Registration errors between the physical world and computergenerated objects are a central problem in Augmented Reality (AR) systems. Some existing AR systems have demonstrated ho...
Abstract. We study computational complexity of counting the fixed point configurations (FPs) in certain classes of graph automata viewed as discrete dynamical systems. We prove t...
The increasing complexity of modern Information Services (IS) makes necessary to carry on review activities. For many companies, these reviews take place within the framework of t...
Jacques Simonin, Yves Le Traon, Jean-Marc Jé...
Reuse of IP blocks has been advocated as a means to conquer the complexity of today's system-on-chip (SoC) designs. Component integration and verification in such systems is ...
This paper presents a low cost real-time alternative to available commercial human motion capture systems. First, a set of distinguishable markers are placed on several human body...