We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
—Reservoir computing (RC) refers to a new class of state-space models with a fixed state transition structure (the “reservoir”) and an adaptable readout form the state space...
Software performance based on performance models can be applied at early phases of the software development cycle to characterize the quantitative behavior of software systems. We...
— Many methods exist for the automatic and optimal 3D reconstruction of camera motion and scene structure from image sequence (’Structure from Motion‘ or SfM). The solution t...
This paper discusses some of the typical characteristics of modern Web applications and analyses some of the problems the developers of such systems have to face. One of such type...
Avelino F. Zorzo, Panayiotis Periorellis, Alexande...