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VTC
2006
IEEE
16 years 23 days ago
Complexity-Reduced Iterative MAP Receiver with Partial Sphere Decoding in Spatial Multiplexing System
– In this paper, a partial sphere decoding approach is proposed to reduce the computational complexity of implementing the iterative MAP receiver for spatial multiplexing system,...
Hyung Ho Park, Tae Young Min, Dong Seung Kwon, Chu...
SI3D
2003
ACM
16 years 14 hour ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
RT
2001
Springer
15 years 11 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
SCS
2004
15 years 8 months ago
Complex Reactive Real Time Systems and the Safety Case
Complex reactive real time systems are systems of systems that interact with the external world to perform selections of tasks in real time. They may be required to carry out sele...
Gordon R. Stone
TIP
2008
119views more  TIP 2008»
15 years 6 months ago
Complex Wavelet Bases, Steerability, and the Marr-Like Pyramid
Our aim in this paper is to tighten the link between wavelets, some classical image-processing operators, and David Marr's theory of early vision. The cornerstone of our appro...
Dimitri Van De Ville, Michael Unser