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EUROGRAPHICS
2010
Eurographics
16 years 2 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
ASWEC
2009
IEEE
16 years 1 months ago
Component Coordination in GLoo
Incorporating components from a number of different sources into a given application is generally considered to be a non-trivial activity. Over the years, various coordination mec...
Jean-Guy Schneider, Markus Lumpe
ICAC
2009
IEEE
16 years 28 days ago
Injecting realistic burstiness to a traditional client-server benchmark
The design of autonomic systems often relies on representative benchmarks for evaluating system performance and scalability. Despite the fact that experimental observations have e...
Ningfang Mi, Giuliano Casale, Ludmila Cherkasova, ...
NOCS
2009
IEEE
16 years 27 days ago
CTC: An end-to-end flow control protocol for multi-core systems-on-chip
We propose Connection then Credits (CTC) as a new end-to-end flow control protocol to handle messagedependent deadlocks in networks-on-chip (NoC) for multicore systems-on-chip. C...
Nicola Concer, Luciano Bononi, Michael Soulie, Ric...
RTSS
2009
IEEE
16 years 27 days ago
Adaptive Dynamic Power Management for Hard Real-Time Systems
Abstract—Power dissipation has constrained the performance boosting of modern computer systems in the past decade. Dynamic power management has been widely applied to change the ...
Kai Huang, Luca Santinelli, Jian-Jia Chen, Lothar ...