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BEHAVIOURIT
2007
98views more  BEHAVIOURIT 2007»
15 years 6 months ago
Methods for human - computer interaction research with older people
: Experimental research in human–computer interaction commonly uses participant groups that are unrepresentative of demographic realities, being young, technically knowledgeable ...
Anna Dickinson, John L. Arnott, Suzanne Prior
NAR
2008
103views more  NAR 2008»
15 years 6 months ago
STITCH: interaction networks of chemicals and proteins
The knowledge about interactions between proteins and small molecules is essential for the understanding of molecular and cellular functions. However, information on such interact...
Michael Kuhn 0004, Christian von Mering, Monica Ca...
TEC
2008
91views more  TEC 2008»
15 years 6 months ago
Applying a Traffic Lights Evolutionary Optimization Technique to a Real Case: "Las Ramblas" Area in Santa Cruz de Tenerife
Abstract--In previous research, we have designed and successfully tested a Traffic Light Cycles Evolutionary Optimization Architecture. In this paper, we attempt to validate those ...
Javier J. Sánchez Medina, Manuel J. Gal&aac...
APIN
2004
131views more  APIN 2004»
15 years 6 months ago
Rough Self Organizing Map
A rough self-organizing map (RSOM) with fuzzy discretization of feature space is described here. Discernibility reducts obtained using rough set theory are used to extract domain k...
Sankar K. Pal, Biswarup Dasgupta, Pabitra Mitra
CG
2002
Springer
15 years 6 months ago
Learning a Game Strategy Using Pattern-Weights and Self-play
Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
Ari Shapiro, Gil Fuchs, Robert Levinson