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METRICS
2005
IEEE
16 years 5 days ago
Teaching Evidence-Based Software Engineering to University Students
Evidence-based software engineering (EBSE) describes a process of identifying, understanding and evaluating findings from research and practice-based experience. This process aims...
Magne Jørgensen, Tore Dybå, Barbara A...
ISMAR
2003
IEEE
15 years 12 months ago
DART: The Designer's Augmented Reality Toolkit
This demonstration will highlight the Designer’s Augmented Reality Toolkit (DART), a system that allows users to easily create augmented reality (AR) experiences. Over the past ...
Blair MacIntyre, Maribeth Gandy, Jay David Bolter,...
GW
2003
Springer
100views Biometrics» more  GW 2003»
15 years 11 months ago
Performance Gestures of Musicians: What Structural and Emotional Information Do They Convey?
Abstract. This paper analyzes how expressive gestures of a professional clarinetist contribute to the perception of structural and emotional information in musical performance. The...
Bradley W. Vines, Marcelo M. Wanderley, Carol Krum...
CHI
2007
ACM
15 years 10 months ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse
AIIA
1995
Springer
15 years 10 months ago
Learning Programs in Different Paradigms using Genetic Programming
Genetic Programming (GP) is a method of automatically inducing programs by representing them as parse trees. In theory, programs in any computer languages can be translated to par...
Man Leung Wong, Kwong-Sak Leung