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GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
15 years 11 months ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens
BMCBI
2008
119views more  BMCBI 2008»
15 years 6 months ago
Snagger: A user-friendly program for incorporating additional information for tagSNP selection
Background: There has been considerable effort focused on developing efficient programs for tagging single-nucleotide polymorphisms (SNPs). Many of these programs do not account f...
Christopher K. Edlund, Won H. Lee, Dalin Li, David...
ECIR
2009
Springer
16 years 3 months ago
Current Developments in Information Retrieval Evaluation
: In the last decade, many evaluation results have been created within the evaluation initiatives like TREC, NTCIR and CLEF. The large amount of data available has led to substanti...
Thomas Mandl
ICC
2007
IEEE
125views Communications» more  ICC 2007»
16 years 26 days ago
Detecting SPIT Calls by Checking Human Communication Patterns
— SPam over Internet Telephony (SPIT) is expected to become a very serious issue in the next years. The threat is going to spin out from the well known email spam problem by bot ...
Jürgen Quittek, Saverio Niccolini, Sandra Tar...
PG
2007
IEEE
16 years 24 days ago
Statistical Hypothesis Testing for Assessing Monte Carlo Estimators: Applications to Image Synthesis
Image synthesis algorithms are commonly compared on the basis of running times and/or perceived quality of the generated images. In the case of Monte Carlo techniques, assessment ...
Kartic Subr, James Arvo