Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
We present a method to segment a collection of unlabeled images while exploiting automatically discovered appearance patterns shared between them. Given an unlabeled pool of multi...
Implementing the 23 Gang-of-Four design patterns in the aspectoriented programming language Object Teams/Java (OT/J) yields modularity and reusability results roughly comparable t...
Phoneme segmentation is a fundamental problem in many speech recognition and synthesis studies. Unsupervised phoneme segmentation assumes no knowledge on linguistic contents and a...