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ICIAP
2009
ACM
16 years 7 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
CHI
2005
ACM
16 years 7 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
CVPR
2010
IEEE
16 years 2 months ago
Collect-Cut: Segmentation with Top-Down Cues Discovered in Multi-Object Images
We present a method to segment a collection of unlabeled images while exploiting automatically discovered appearance patterns shared between them. Given an unlabeled pool of multi...
Yong Jae Lee, Kristen Grauman
SAC
2010
ACM
16 years 1 months ago
Design pattern implementation in object teams
Implementing the 23 Gang-of-Four design patterns in the aspectoriented programming language Object Teams/Java (OT/J) yields modularity and reusability results roughly comparable t...
João L. Gomes, Miguel P. Monteiro
ICASSP
2008
IEEE
16 years 1 months ago
Unsupervised optimal phoneme segmentation: Objectives, algorithm and comparisons
Phoneme segmentation is a fundamental problem in many speech recognition and synthesis studies. Unsupervised phoneme segmentation assumes no knowledge on linguistic contents and a...
Yu Qiao, Naoya Shimomura, Nobuaki Minematsu