We consider the interactions between edges and intensity distributions in semi-open image neighborhoods surrounding them. Locally this amounts to a kind of figure-ground problem, ...
This paper presents a sculptured solid modeling system founded upon dynamic Catmull-Clark subdivision-based solids of arbitrary topology. Our primary contribution is that we integ...
There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dyn...
This paper develops the noise-counterparts to familiar delay formulas like Elmore or PRIMO. By matching the first few moments of the network’s transfer impedance, we obtain effi...
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...