We discuss potential and limitations of a Morph Node, inspired by the corresponding construct in Java3D. A Morph Node in Java3D interpolates vertex attributes among several homeom...
We describe a new approach for creating concise high-level generative models from range images or other approximate representations of real objects. Using data from a variety of a...
Binary Decision Diagrams BDDs are e cient at manipulating large sets in a compact manner. BDDs, however, are inefcient at utilizing the memory hierarchy of the computer. Recent ...
Abstract. We consider the problem of detecting a large number of different classes of objects in cluttered scenes. We present a learning procedure, based on boosted decision stumps...
Antonio B. Torralba, Kevin P. Murphy, William T. F...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan