Consider a synchronized distributed system where each node can only observe the state of its neighbors. Such a system is called selfstabilizing if it reaches a stable global state ...
Extensive games are a powerful model of multiagent decision-making scenarios with incomplete information. Finding a Nash equilibrium for very large instances of these games has re...
Martin Zinkevich, Michael Johanson, Michael H. Bow...
This paper1 explores the use of a Maximal Average Margin (MAM) optimality principle for the design of learning algorithms. It is shown that the application of this risk minimizati...
Kristiaan Pelckmans, Johan A. K. Suykens, Bart De ...
Speech recognition problems are a reality in current spoken dialogue systems. In order to better understand these phenomena, we study dependencies between speech recognition probl...
In this paper, we introduce the notion of communication channel into a multiagent system. We formalize the system in term of logic with Belief modality, where each possible world i...