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CHI
2009
ACM
16 years 1 months ago
Understanding why we preserve some things and discard others in the context of interaction design
This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relat...
William Odom, James Pierce, Erik Stolterman, Eli B...
EVOW
2009
Springer
16 years 1 months ago
A Memetic Algorithm for Phylogenetic Reconstruction with Maximum Parsimony
The Maximum Parsimony problem aims at reconstructing a phylogenetic tree from DNA, RNA or protein sequences while minimizing the number of evolutionary changes. Much work has been ...
Jean-Michel Richer, Adrien Goëffon, Jin-Kao H...
ICS
2009
Tsinghua U.
16 years 1 months ago
Fast and scalable list ranking on the GPU
General purpose programming on the graphics processing units (GPGPU) has received a lot of attention in the parallel computing community as it promises to offer the highest perfo...
M. Suhail Rehman, Kishore Kothapalli, P. J. Naraya...
IPPS
2009
IEEE
16 years 1 months ago
Optimizing assignment of threads to SPEs on the cell BE processor
The Cell is a heterogeneous multicore processor that has attracted much attention in the HPC community. The bulk of the computational workload on the Cell processor is carried by ...
C. Devi Sudheer, T. Nagaraju, Pallav K. Baruah, As...
ACG
2009
Springer
16 years 1 months ago
Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess
Evaluating agents in decision-making applications requires assessing their skill and predicting their behaviour. Both are well developed in Poker-like situations, but less so in mo...
Guy Haworth, Kenneth W. Regan, Giuseppe Di Fatta