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AGS
2009
Springer
16 years 1 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
DALT
2009
Springer
16 years 1 months ago
Correctness Properties for Multiagent Systems
What distinguishes multiagent systems from other software systems is their emphasis on the interactions among autonomous, heterogeneous agents. This paper motivates and characteriz...
Munindar P. Singh, Amit K. Chopra
SEKE
2009
Springer
16 years 1 months ago
An Agent-based Centralized e-Marketplace in a Virtual Environment
In this paper we present the design and implementation of an agent-mediated B2C e-Marketplace as part of the social and immersive 3D e-Tourism environment “Itchy Feet”. Custom...
Ingo Seidel, Markus Gärtner, Josef Froschauer...
ICTAI
2008
IEEE
16 years 1 months ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
ATAL
2007
Springer
16 years 29 days ago
Multiagent based construction for human-like architecture
Collaborative construction is a main application in the field of autonomous systems. An interesting subject in the area is the construction of realistic human-like architecture. ...
Yifeng Zeng, Dennis Plougman Buus, Jorge Cordero H...