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SIGGRAPH
1996
ACM
15 years 10 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
LREC
2010
203views Education» more  LREC 2010»
15 years 8 months ago
MPC: A Multi-Party Chat Corpus for Modeling Social Phenomena in Discourse
In this paper, we describe our experience with collecting and creating an annotated corpus of multi-party online conversations in a chat-room environment. This effort is part of a...
Samira Shaikh, Tomek Strzalkowski, Aaron Broadwell...
TROB
2002
127views more  TROB 2002»
15 years 6 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
ATAL
2005
Springer
16 years 3 days ago
Task inference and distributed task management in the Centibots robotic system
We describe a very large scale distributed robotic system, involving a team of over 100 robots, that has been successfully deployed in large, unknown indoor environments, over ext...
Charlie Ortiz, Régis Vincent, Benoit Moriss...
OPODIS
2008
15 years 8 months ago
Rendezvous of Mobile Agents When Tokens Fail Anytime
Abstract. We consider the problem of Rendezvous or gathering of multiple autonomous entities (called mobile agents) moving in an unlabelled environment (modelled as a graph). The p...
Shantanu Das, Matús Mihalák, Rastisl...