According to the progress of high-speed networks, many communication protocols are specified as concurrent systems. Such systems can be modeled as concurrent deterministic FSMs (D...
Computer systems have become powerful enough to process continuous data streams such as video or animated graphics. While processing power and communication bandwidth of today...
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
This paper describes the synchronization and communication primitives of the Cray T3E multiprocessor, a shared memory system scalable to 2048 processors. We discuss what we have l...
This paper denes and describes the properties of a multicast virtual topology, the M-array, and a resource-ecient variation, the REM-array. It is shown how several collective op...