Sciweavers

11580 search results - page 1969 / 2316
» Communication vs. Computation
Sort
View
MM
2005
ACM
93views Multimedia» more  MM 2005»
16 years 9 days ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
MM
2005
ACM
167views Multimedia» more  MM 2005»
16 years 9 days ago
SensEye: a multi-tier camera sensor network
This paper argues that a camera sensor network containing heterogeneous elements provides numerous benefits over traditional homogeneous sensor networks. We present the design an...
Purushottam Kulkarni, Deepak Ganesan, Prashant J. ...
MM
2005
ACM
179views Multimedia» more  MM 2005»
16 years 9 days ago
rStream: resilient peer-to-peer streaming with rateless codes
The inherent instability and unreliability of peer-to-peer networks introduce several fundamental engineering challenges to multimedia streaming over peer-to-peer networks. First,...
Chuan Wu, Baochun Li
MM
2005
ACM
142views Multimedia» more  MM 2005»
16 years 9 days ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
NETGAMES
2005
ACM
16 years 9 days ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
« Prev « First page 1969 / 2316 Last » Next »