Sciweavers

3274 search results - page 497 / 655
» Communication strategies in games
Sort
View
GLOBECOM
2007
IEEE
16 years 26 days ago
Resource Allocation for Conversational, Streaming, and Interactive Services in Cellular/WLAN Interworking
— Multi-service support is an important motivation for interworking between the cellular network and wireless local area networks (WLANs). The complementary strengths of the two ...
Wei Song, Weihua Zhuang
ICCCN
2007
IEEE
16 years 25 days ago
Localization of Wireless Sensor Nodes Using Proximity Information
Abstract— This paper proposes a simple yet efficient localization algorithm for GPS-free sensor nodes in wireless sensor networks (WSN). Our approach is hybrid in the sense that...
Piyush Agrawal, R. K. Ghosh, Sajal K. Das
ICRA
2007
IEEE
135views Robotics» more  ICRA 2007»
16 years 25 days ago
Robotic Electrolocation: Active Underwater Target Localization with Electric Fields
— We explore the capabilities of a robot designed to locate objects underwater through active movement of an electric field emitter and sensor apparatus. The robot is inspired b...
James R. Solberg, Kevin M. Lynch, Malcolm A. MacIv...
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
16 years 24 days ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
VTC
2007
IEEE
16 years 24 days ago
Adaptive Conjugate Gradient DFEs for Wideband MIMO Systems Using Galerkin Projections
— Three new adaptive equalization algorithms for wireless systems operating over frequency selective MIMO channels are proposed. The problem of the MIMO DFE design is formulated ...
Vassilis Kekatos, Aris S. Lalos, Kostas Berberidis