Sciweavers

3274 search results - page 466 / 655
» Communication strategies in games
Sort
View
ICC
2007
IEEE
118views Communications» more  ICC 2007»
16 years 27 days ago
Sending Correlated Gaussian Sources over a Gaussian MAC: To Code, or not to Code
— We consider 1-helper problem in which one source provides partial side information to the fusion center (FC) to help reconstruction of the main source signal. Both sources comm...
Hamid Behroozi, M. Reza Soleymani
INFOCOM
2007
IEEE
16 years 27 days ago
Non-Cooperative Scheduling of Multiple Bag-of-Task Applications
Multiple applications that execute concurrently on heterogeneous platforms compete for CPU and network resources. In this paper we analyze the behavior of K non-cooperative schedu...
Arnaud Legrand, Corinne Touati
INFOCOM
2007
IEEE
16 years 27 days ago
Optimal Pricing in a Free Market Wireless Network
We consider an ad-hoc wireless network operating within a free market economic model. Users send data over a choice of paths, and scheduling and routing decisions are updated dyna...
Michael J. Neely
VTC
2007
IEEE
116views Communications» more  VTC 2007»
16 years 26 days ago
Applicability of a Multi-Mode MAC Protocol
— Future mobile radio networks will have the requirement of very high data rates. Typical wireless data communication will not only occur in short range scenarios like hotspots i...
Arif Otyakmaz, Ismet Aktas, Marc Schinnenburg, Ral...
VTC
2006
IEEE
175views Communications» more  VTC 2006»
16 years 17 days ago
On-Demand Channel Assignment Using Channel Segregation for Uplink DS-CDMA Multi-Hop Virtual Cellular Network
— In order to avoid the large peak transmit power, resulting from the high transmission rates expected for future mobile communication systems, a wireless multi-hop virtual cellu...
Lalla Soundous El Alami, Eisuke Kudoh, Fumiyuki Ad...