Sciweavers

3274 search results - page 460 / 655
» Communication strategies in games
Sort
View
SIGECOM
2005
ACM
166views ECommerce» more  SIGECOM 2005»
16 years 4 days ago
A price-anticipating resource allocation mechanism for distributed shared clusters
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Michal Feldman, Kevin Lai, Li Zhang
ATAL
2005
Springer
16 years 4 days ago
Dynamic epistemic logic with assignment
We add assignment operators to languages for epistemic actions, so that change of knowledge and change of facts can be combined in specifications of multi-agent system dynamics. ...
Hans P. van Ditmarsch, Wiebe van der Hoek, Barteld...
IVA
2005
Springer
16 years 2 days ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
SIGCOMM
2004
ACM
16 years 16 hour ago
Mercury: supporting scalable multi-attribute range queries
This paper presents the design of Mercury, a scalable protocol for supporting multi-attribute rangebased searches. Mercury differs from previous range-based query systems in that...
Ashwin R. Bharambe, Mukesh Agrawal, Srinivasan Ses...
ICAT
2003
IEEE
15 years 12 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa