Sciweavers

3274 search results - page 451 / 655
» Communication strategies in games
Sort
View
LREC
2008
88views Education» more  LREC 2008»
15 years 8 months ago
Talking and Looking: the SmartWeb Multimodal Interaction Corpus
Nowadays portable devices such as smart phones can be used to capture the face of a user simultaneously with the voice input. Server based or even embedded dialogue system might u...
Florian Schiel, Hannes Mögele
NETWORKING
2004
15 years 8 months ago
A Geometric Derivation of the Probability of Finding a Relay in Multi-rate Networks
Abstract. Relaying can improve performance of a wireless network, especially when different transmission modes with distance/cost tradeoffs are available. Examples of such modes in...
Laura Marie Feeney, Daniel Hollos, Martin Kubisch,...
AAAI
1990
15 years 7 months ago
Avoiding Unwanted Conversational Implicatures in Text and Graphics
We have developed two systems, FN and ANDD, that use natural language and graphical displays, respectively, to communicate information about objects to human users. Both systems m...
Joseph Marks, Ehud Reiter
CORR
2010
Springer
94views Education» more  CORR 2010»
15 years 6 months ago
Information-theoretic Capacity of Clustered Random Networks
Abstract-We analyze the capacity scaling laws of clustered ad hoc networks in which nodes are distributed according to a doubly stochastic shotnoise Cox process. We identify five d...
Michele Garetto, Alessandro Nordio, Carla-Fabiana ...
JUCS
2007
117views more  JUCS 2007»
15 years 6 months ago
Connectivity and Reachability in Signed Networks
: For modeling real-life situations where not only the intensity of the relation existing between elements but also its polarity is important, we have proposed (see [Marcus and Tat...
Monica Tataram