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CSCW
2007
ACM
15 years 6 months ago
Entertaining Situated Messaging at Home
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
Mark Perry, Dorothy Rachovides
INFOCOM
2010
IEEE
15 years 5 months ago
Distributed Algorithms for Approximating Wireless Network Capacity
—In this paper we consider the problem of maximizing wireless network capacity (a.k.a. one-shot scheduling) in both the protocol and physical models. We give the first distribut...
Michael Dinitz
INFOCOM
2010
IEEE
15 years 5 months ago
Fair Scheduling in Cellular Systems in the Presence of Noncooperative Mobiles
—We consider the problem of ’fair’ scheduling the resources to one of the many mobile stations by a centrally controlled base station (BS). The BS is the only entity taking d...
Veeraruna Kavitha, Eitan Altman, Rachid El Azouzi,...
INFOCOM
2010
IEEE
15 years 5 months ago
Pricing and Incentives in Peer-to-Peer Networks
—Peer-to-peer (P2P) networks offer a cost effective and easily deployable framework for sharing user-generated content. However, intrinsic incentive problems reside in P2P networ...
Jaeok Park, Mihaela van der Schaar
SIGDIAL
2010
15 years 4 months ago
The Dynamics of Action Corrections in Situated Interaction
In spoken communications, correction utterances, which are utterances correcting other participants utterances and behaviors, play crucial roles, and detecting them is one of the ...
Antoine Raux, Mikio Nakano