Although anticipation is an important part of creating believable behaviour, it has had but a secondary role in the field of life-like characters. In this paper, we show how a sim...
Providing agents with strategies that will be robust against deviations by coalitions is central to the design of multi-agent agents. However, such strategies, captured by the not...
In this paper we discuss some of the relations between cognition and emotion as exemplified by a particular type of agent architecture, the CogAff agent architecture. We outline a...
To address coordination and complexity issues, we formulate a grid task allocation problem as a bargaining based self-adaptive auction and propose the BarSAA grid task-bundle alloc...
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...