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SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
16 years 22 days ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman
ISIPTA
2005
IEEE
168views Mathematics» more  ISIPTA 2005»
16 years 11 days ago
Bayesianism Without Priors, Acts Without Consequences
: A generalization of subjective expected utility is presented in which the primitives are a finite set of states of the world, a finite set of strategies available to the decision...
Robert Nau
AUSAI
2001
Springer
15 years 11 months ago
An Investigation of an Adaptive Poker Player
: Other work has shown that adaptive learning can be highly successful in developing programs which are able to play games at a level similar to human players and, in some cases, e...
Graham Kendall, Mark Willdig
COLT
2008
Springer
15 years 8 months ago
When Random Play is Optimal Against an Adversary
We analyze a sequential game between a Gambler and a Casino. The Gambler allocates bets from a limited budget over a fixed menu of gambling events that are offered at equal time i...
Jacob Abernethy, Manfred K. Warmuth, Joel Yellin
ATAL
2010
Springer
15 years 8 months ago
CTL.STIT: enhancing ATL to express important multi-agent system verification properties
We present the logic CTL.STIT, which is the join of the logic CTL with a multi-agent strategic stit-logic variant. CTL.STIT subsumes ATL, and adds expressivity to it that we claim...
Jan Broersen