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CORR
2008
Springer
108views Education» more  CORR 2008»
15 years 6 months ago
Approximability and parameterized complexity of minmax values
Abstract. We consider approximating the minmax value of a multiplayer game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with...
Kristoffer Arnsfelt Hansen, Thomas Dueholm Hansen,...
CG
2002
Springer
15 years 6 months ago
Investigation of an Adaptive Cribbage Player
Cribbage is (normally) a two-player card game where the aim is to score 121 points before your opponent. The game has four stages, one of which involves discarding two cards from t...
Graham Kendall, Stephen Shaw
WEBI
2010
Springer
15 years 4 months ago
Exploiting Puzzle Diversity in Puzzle Selection for ESP-Like GWAP Systems
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
Yu-Song Syu, Hsiao-Hsuan Yu, Ling-Jyh Chen
ICST
2009
IEEE
15 years 4 months ago
Timed Testing under Partial Observability
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
EJWCN
2010
122views more  EJWCN 2010»
15 years 1 months ago
Using Model Checking for Analyzing Distributed Power Control Problems
Model checking (MC) is a formal verification technique which has known and still knows a resounding success in the computer science community. Realizing that the distributed power...
Thomas Brihaye, Marc Jungers, Samson Lasaulce, Nic...