Sciweavers

3274 search results - page 297 / 655
» Communication strategies in games
Sort
View
GLOBECOM
2007
IEEE
16 years 1 months ago
Constrained Stochastic Games in Wireless Networks
—We consider the situation where N nodes share a common access point. With each node i there is an associated buffer and channel state that change in time. Node i dynamically cho...
Eitan Altaian, Konstantin Avrachenkov, Nicolas Bon...
NETGAMES
2006
ACM
16 years 22 days ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
IUI
2005
ACM
16 years 10 days ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
188
Voted
CORR
2008
Springer
127views Education» more  CORR 2008»
15 years 6 months ago
Energy-Efficient Resource Allocation in Multiuser MIMO Systems: A Game-Theoretic Framework
This paper focuses on the cross-layer issue of resource allocation for energy efficiency in the uplink of a multiuser MIMO wireless communication system. Assuming that all of the ...
Stefano Buzzi, H. Vincent Poor, Daniela Saturnino
ENTCS
2008
110views more  ENTCS 2008»
15 years 6 months ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...